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1 - 15 of 15 items

Compressive Representation of Three-dimensional Models

Helton Hideraldo Bíscaro, José Paulo Lima
76-84
2015-10-09

Comparing Seven Methodogies for Rigid Alignment of Point Clouds with Focus on Frame-to-Frame Registration in Depth Sequences

Fernando Akio Yamada, Gilson Antonio Giraldi, Marcelo Bernardes Vieira, Liliane Rodrigues Almeida, Antonio Lopes Apolinário Jr.
82-104
2018-08-29

Real-Time Screen Space Cartoon Water Rendering with the Iterative Separated Bilateral Filter

Liordino dos S. Rocha Neto, Antonio L. Apolinário Jr.
20-32
2017-09-14

Emotion Contagion Model for Crowds

Amyr Borges Fortes Neto, Soraia Raupp Musse, Catherine Pelachaud
37-44
2015-12-01

Fast Simulation of Cloth Tearing

Marco Santos Souza, Aldo Wangenheim, Eros Comunello
44-48
2014-06-30

Gesture-Driven Interaction Using the Leap Motion to Conduct a 3D Particle System: Evaluation and Analysis of an Orchestral Performance

Joyce Horn Fonteles, Édimo Sousa Silva, Maria Andréia Formico Rodrigues
11-21
2015-11-17

Guidelines for Learning : Using 3D Interactive Systems for Education and Training

Damian Schofield
18-26
2012-05-29

3D Sketching and Flexible Input for Surface Design: A Case Study

Anamary Leal, Doug A. Bowman
93-101
2014-12-02

TeleMídia and 3D Hypermedia Research

Luiz Fernando Gomes Soares, Roberto Gerson de Albuquerque Azevedo, Márcio Ferreira Moreno
83-85
2011-11-14

Exploring Energy Management on GPUs in Game Architectures

Marcelo Zamith, Luis Valente, Mark Joselli, José Ricardo Silva Junior, Esteban Clua, Bruno Feijó
14-26
2014-11-06

UFC-CRAb: A group on Computer graphics, virtual Reality and Animation

Creto Augusto Vidal, Joaquim Bento Cavalcante-Neto
98-101
2011-11-13

Generation and Dramatization of Detective Stories

Simone D.J. Barbosa, Edirlei Soares de Lima, Antonio L. Furtado, Bruno Feijó
39-52
2014-11-06

Expression Cloning Based on Anthropometric Proportions and Deformations by Motion of Spherical Influence Zones

Roberto Cesar Cavalcante Vieira, Creto Vidal, Joaquim Bento Cavalcante-Neto
14-22
2011-05-18

A Heuristic Approach to Render Ray Tracing Effects in Real Time for First-Person Games

Paulo Andrade, Esteban Clua, Thales Sabino, Fabio Forti
26-33
2014-06-30

Multimedia Presentation Integrating Media with Virtual 3D Realistic Environment Produced in Real Time with High Performance Processing

Arthur Pedro de Godoy, Caio César Viel, Erick Lazaro Melo, Diego Roberto Colombo Dias, Luis Carlos Trevelin, Cesar A. C. Teixeira
34-43
2014-06-30
1 - 15 of 15 items

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