Browse Title Index


 
Issue Title
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs The Human Interface Technology Laboratory New Zealand (HIT Lab NZ) Abstract   PDF
Mark Billinghurst
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs The Natalnet Laboratory Abstract   PDF
Rummenigge Rudson Dantas, Lourena Rocha, Julio Cesar Melo, Bruno Silva, Samuel Azevedo, Luiz Marcos Gonçalves
 
Vol 3, No 3 (2012): Special Issue on Applications The Virtual Printshop: A case study on using Virtual Reality in early stages of user-centered product design Abstract   PDF
Jos Thalen, Mascha van der Voort
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs The ViRVIG Institute Abstract   PDF
Carlos Andújar, Isabel Navazo, Pere-Pau Vázquez, Gustavo Patow, Xavier Pueyo
 
Vol 3, No 3 (2012): Special Issue on Applications Traditional paintings and the digital medium Abstract   PDF
Marcelo de Paiva Guimarães, Diego Colombo Dias, Bruno Barberi Gnecco
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs UFC-CRAb: A group on Computer graphics, virtual Reality and Animation Abstract   PDF
Creto Augusto Vidal, Joaquim Bento Cavalcante-Neto
 
Vol 5, No 1 (2014): Special Issue on Games Understanding and Proposing a Design Rationale of Digital Games based on Brain-Computer Interface: Results of the AdmiralMind Battleship Study Abstract   PDF
Alessandro Luiz Stamatto Ferreira, Juvane Nunes Marciano, Leonardo Cunha de Miranda, Erica Esteves Cunha de Miranda
 
Vol 3, No 3 (2012): Special Issue on Applications ViMeTGame: A serious games for virtual medical training of breast biopsy Abstract   PDF
Rafael Siqueira Torres, Helton Hideraldo Bíscaro, Luciano Vieira Araújo, Fátima L S Nunes
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Virtual Reality and Beyond: The LabTEVE at UFPB in Brazil Abstract   PDF
Liliane S. Machado, Ronei M. Moraes
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Virtual Reality and Multimedia Research Group (GRVM) Abstract   PDF
Judith Kelner, André M Ferreira, Luis Vasconcelos
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Virtual Reality Group at Tecgraf/PUC-Rio Abstract   PDF
Alberto Raposo, Luciano Soares, Felipe Carvalho, Manuel Loaiza, Marcelo Gattass
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs VISIONAIR - VISION Advanced Infrastructure for Research Abstract   PDF
Andreas Kopecki, Uwe Wössner, Dimitris Mavrikios, Loukas Rentzos, Christian Weidig, Lionel Roucoules, Okung-Dike Ntofon, Georges Dumont, Daniel Bündgens, Andrzej Milecki, Peter Baranyi, Marco Attene, Franca Giannini, Michela Spagnuolo
 
Vol 3, No 1 (2012) Visual Programming for Virtual Reality Applications Based on InTml Abstract   PDF   video (wmv)
Pablo A Figueroa
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs VOXAR Labs - augmenting experiences for a better life Abstract   PDF
Veronica Teichrieb, The VOXAR Labs Team
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs VR and HCI Labs at the Czech Technical University in Prague Abstract   PDF
Roman Berka, Jiri Bittner, Pavel Slavik
 
Vol 5, No 2 (2014) Which features matter to make a successful mobile game? Abstract   PDF
Átila Valgueiro Malta Moreira, Vicente Filho, Geber Ramalho
 
Vol 6, No 1 (2015) Why and how to investigate interaction design of software development tools Abstract   PDF
Juliana Jansen Ferreira, Clarisse Sieckenius de Souza, Renato Cerqueira
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs WINDIS Lab The cyber world that surrounds us Abstract   PDF
Regina Borges de Araújo, Rafaela Vilela da Rocha, Allan Cesar Oliveira, Leonardo Botega
 
Vol 2, No 3 (2011): Special Issue of the XIII Symposium on Virtual and Augmented Reality xGroupware: Supporting Collaborative Cross-Reality Environments using Multi-Agents System Abstract   PDF
Katia Fabiola Cánepa Vega, Débora Cardador, Hugo Fuks, Carlos Lucena
 
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