Browse Title Index

Issue Title
Vol 8, No 2 (2017) Networking Issues for 3D Medical Collaborative Virtual Environments: Design and Applications Abstract   PDF
Paulo V. F. Paiva, Liliane dos S. Machado, Jauvane C. de Oliveira, Ronei M. de Moraes
Vol 4, No 1 (2013) New Editor's Note Abstract   PDF
Alberto Raposo
Vol 4, No 1 (2013) OpenedEyes: A web standards-based generic framework for multidimensional information visualization Abstract   PDF
Caio Sacramento de Britto Almeida, Antônio Lopes Apolinário Jr.
Vol 8, No 1 (2017) Parallel game architectures with tardiness policy and workload balance Abstract   PDF
Marcelo Zamith, Luis Valente, Bruno Feijó, Mark Joselli, Esteban Clua
Vol 4, No 2 (2013) Performance Evaluation of an xSight 3120 HMD and Usability Analysis of the Phantom Omni in a Thoracocentesis Simulation Abstract   PDF
Ellen dos Santos Correa, Paulo Roberto Trenhago, Thiago Eustáquio Oliveira, Jauvane Cavalcante de Oliveira
Vol 6, No 1 (2015) Personas-Driven Design for Mental Health Therapeutic Applications Abstract   PDF
Kamila Rodrigues, Franco Eusébio Garcia, Lucas Bocanegra, Vinícius Gonçalves, Vinícius Carvalho, Vania Paula de Almeida Neris
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Presence Through Fullbodied Interactions Overview of research activities at the Immersive Interaction Group Abstract   PDF
Ronan Boulic
Vol 4, No 2 (2013) Proposal and evaluation of a tablet-based tool for 3D virtual environments Abstract   PDF
Daniel Medeiros, Felipe Carvalho, Lucas Teixeira, Priscilla Braz, Alberto Raposo, Ismael Santos
Vol 7, No 1 (2016) Proposing a practical approach to extract and read XML meta-data from sprite sheets using Blob detection algorithm Abstract   PDF
Marcelo de Barros Barbosa, Cecília Barbosa, André Barbosa
Vol 8, No 1 (2017) Real-Time Screen Space Cartoon Water Rendering with the Iterative Separated Bilateral Filter Abstract   PDF   Video Demonstration
Liordino dos S. Rocha Neto, Antonio L. Apolinário Jr.
Vol 8, No 2 (2017) Reflections over Communicability in PaaS Environments Abstract   PDF
Rafael Rossi de Mello Brandão, Marcio Ferreira Moreno, Juliana Jansen Ferreira, Renato Fontoura de Gusmão Cerqueira
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Research into Navigation, Collaborative Interaction, and Gigapixel Displays Abstract   PDF
Roy A Ruddle, David J Duke
Vol 9, No 1 (2018) Specification and Usability Evaluation of an Attention-aware Remote Control designed in a Physical Prototype Abstract   PDF
Daniel Almeida Chagas, Elizabeth Sucupira Furtado
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs TeleMídia and 3D Hypermedia Research Abstract   PDF
Luiz Fernando Gomes Soares, Roberto Gerson de Albuquerque Azevedo, Márcio Ferreira Moreno
Vol 5, No 3 (2014) Teleoperation Using Google Glass and AR.Drone Abstract   PDF   Video
João Marcelo Xavier Natário Teixeira, Ronaldo Ferreira dos Anjos Filho, Matheus Santos, Veronica Teichrieb
Vol 4, No 1 (2013) The BRAVA Initiative Abstract   PDF
Junia Anacleto
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs The CAMP Lab - Computer Aided Medical Procedures and Augmented Reality Abstract   PDF
Stefanie Demirci, Nassir Navab
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs The Human Interface Technology Laboratory New Zealand (HIT Lab NZ) Abstract   PDF
Mark Billinghurst
Vol 8, No 2 (2017) The Interplay of Aesthetics, Usability and Credibility in Mobile Website Design and the Effect of Gender Abstract   PDF
Kiemute Oyibo, Julita Vassileva
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs The Natalnet Laboratory Abstract   PDF
Rummenigge Rudson Dantas, Lourena Rocha, Julio Cesar Melo, Bruno Silva, Samuel Azevedo, Luiz Marcos Gonçalves
Vol 3, No 3 (2012): Special Issue on Applications The Virtual Printshop: A case study on using Virtual Reality in early stages of user-centered product design Abstract   PDF
Jos Thalen, Mascha van der Voort
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs The ViRVIG Institute Abstract   PDF
Carlos Andújar, Isabel Navazo, Pere-Pau Vázquez, Gustavo Patow, Xavier Pueyo
Vol 3, No 3 (2012): Special Issue on Applications Traditional paintings and the digital medium Abstract   PDF
Marcelo de Paiva Guimarães, Diego Colombo Dias, Bruno Barberi Gnecco
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs UFC-CRAb: A group on Computer graphics, virtual Reality and Animation Abstract   PDF
Creto Augusto Vidal, Joaquim Bento Cavalcante-Neto
Vol 5, No 1 (2014): Special Issue on Games Understanding and Proposing a Design Rationale of Digital Games based on Brain-Computer Interface: Results of the AdmiralMind Battleship Study Abstract   PDF
Alessandro Luiz Stamatto Ferreira, Juvane Nunes Marciano, Leonardo Cunha de Miranda, Erica Esteves Cunha de Miranda
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