Browse Title Index


 
Issue Title
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs The Human Interface Technology Laboratory New Zealand (HIT Lab NZ) Abstract   PDF
Mark Billinghurst
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs The Natalnet Laboratory Abstract   PDF
Rummenigge Rudson Dantas, Lourena Rocha, Julio Cesar Melo, Bruno Silva, Samuel Azevedo, Luiz Marcos Gonçalves
 
Vol 3, No 3 (2012): Special Issue on Applications The Virtual Printshop: A case study on using Virtual Reality in early stages of user-centered product design Abstract   PDF
Jos Thalen, Mascha van der Voort
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs The ViRVIG Institute Abstract   PDF
Carlos Andújar, Isabel Navazo, Pere-Pau Vázquez, Gustavo Patow, Xavier Pueyo
 
Vol 3, No 3 (2012): Special Issue on Applications Traditional paintings and the digital medium Abstract   PDF
Marcelo de Paiva Guimarães, Diego Colombo Dias, Bruno Barberi Gnecco
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs UFC-CRAb: A group on Computer graphics, virtual Reality and Animation Abstract   PDF
Creto Augusto Vidal, Joaquim Bento Cavalcante-Neto
 
Vol 5, No 1 (2014): Special Issue on Games Understanding and Proposing a Design Rationale of Digital Games based on Brain-Computer Interface: Results of the AdmiralMind Battleship Study Abstract   PDF
Alessandro Luiz Stamatto Ferreira, Juvane Nunes Marciano, Leonardo Cunha de Miranda, Erica Esteves Cunha de Miranda
 
Vol 3, No 3 (2012): Special Issue on Applications ViMeTGame: A serious games for virtual medical training of breast biopsy Abstract   PDF
Rafael Siqueira Torres, Helton Hideraldo Bíscaro, Luciano Vieira Araújo, Fátima L S Nunes
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Virtual Reality and Beyond: The LabTEVE at UFPB in Brazil Abstract   PDF
Liliane S. Machado, Ronei M. Moraes
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Virtual Reality and Multimedia Research Group (GRVM) Abstract   PDF
Judith Kelner, André M Ferreira, Luis Vasconcelos
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Virtual Reality Group at Tecgraf/PUC-Rio Abstract   PDF
Alberto Raposo, Luciano Soares, Felipe Carvalho, Manuel Loaiza, Marcelo Gattass
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs VISIONAIR - VISION Advanced Infrastructure for Research Abstract   PDF
Andreas Kopecki, Uwe Wössner, Dimitris Mavrikios, Loukas Rentzos, Christian Weidig, Lionel Roucoules, Okung-Dike Ntofon, Georges Dumont, Daniel Bündgens, Andrzej Milecki, Peter Baranyi, Marco Attene, Franca Giannini, Michela Spagnuolo
 
Vol 3, No 1 (2012) Visual Programming for Virtual Reality Applications Based on InTml Abstract   PDF   video (wmv)
Pablo A Figueroa
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs VOXAR Labs - augmenting experiences for a better life Abstract   PDF
Veronica Teichrieb, The VOXAR Labs Team
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs VR and HCI Labs at the Czech Technical University in Prague Abstract   PDF
Roman Berka, Jiri Bittner, Pavel Slavik
 
Vol 5, No 2 (2014): Special Issue of the XII Brazilian Symposium on Games and Digital Entertainment Which features matter to make a successful mobile game? Abstract   PDF
Átila Valgueiro Malta Moreira, Vicente Filho, Geber Ramalho
 
Vol 6, No 1 (2015): Special Issue of the XIII Brazilian Symposium on Human Factors in Computer Systems Why and how to investigate interaction design of software development tools Abstract   PDF
Juliana Jansen Ferreira, Clarisse Sieckenius de Souza, Renato Cerqueira
 
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs WINDIS Lab The cyber world that surrounds us Abstract   PDF
Regina Borges de Araújo, Rafaela Vilela da Rocha, Allan Cesar Oliveira, Leonardo Botega
 
Vol 2, No 3 (2011): Special Issue of the XIII Symposium on Virtual and Augmented Reality xGroupware: Supporting Collaborative Cross-Reality Environments using Multi-Agents System Abstract   PDF
Katia Fabiola Cánepa Vega, Débora Cardador, Hugo Fuks, Carlos Lucena
 
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