Browse Title Index

Issue Title
Vol 8, No 1 (2017) Combining genetic algorithm and swarm intelligence for task allocation in a real time strategy game Abstract   PDF
Anderson R. Tavares, Gianlucca Lodron Zuin, Héctor Azpúrua, Luiz Chaimowicz
Vol 7, No 1 (2016) Comparison of Acceleration Data Structures for High Quality Fast Reflections of Static and Deformable Models in Walkthrough Animations Abstract   PDF
Daniel V Macedo, Maria Andréia F Rodrigues
Vol 6, No 1 (2015) Compressive Representation of Three-dimensional Models Abstract   PDF
Helton Hideraldo Bíscaro, José Paulo Lima
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Computer Vision based Machine Interaction Abstract   PDF
Carlos Hitoshi Morimoto, Flávio Coutinho, Jefferson Silva, Silvia Ghirotti, Thiago Santos
Vol 8, No 1 (2017) Concept, development and evaluation of a mind action game with the electro encephalograms as an auxiliary input Abstract   PDF
Mark Joselli, Fabio Binder, Esteban Clua, Eduardo Soluri
Vol 4, No 2 (2013) Correcting Drift, Head and Body Misalignments between Virtual and Real Humans Abstract   PDF
Vitor Reus, Márcio Mello, Luciana Nedel, Anderson Maciel
Vol 4, No 1 (2013) Creating 3D Scenarios with OGRE Creativity Labs Abstract   PDF
Paulo Maia Sampaio, Duarte Ornelas Teixeira, Duarte Fernandes
Vol 5, No 3 (2014) Design and Evaluation of a Gesture-Controlled System for Interactive Manipulation of Medical Images and 3D Models Abstract   PDF
Édimo Sousa Silva, Maria Andréia Formico Rodrigues
Vol 3, No 3 (2012): Special Issue on Applications Development of an Interface to a Spacecraft Simulator empowered by Virtual Reality Abstract   PDF
Christopher Shneider Cerqueira, Walter Abrahão dos Santos, Ana Maria Ambrosio
Vol 6, No 1 (2015) Dynamic and Meta-Context Switching for Gaze-Based Interaction Abstract   PDF
Antonio Diaz-Tula, Carlos H. Morimoto
Vol 7, No 1 (2016) Dynamic game difficulty balancing in real time using Evolutionary Fuzzy Cognitive Maps with automatic calibration Abstract   PDF
Lizeth Joseline Fuentes Perez, Luciano Arnaldo Romero Calla, Anselmo Antunes Montenegro, Luis Valente, Esteban Walter Gonzales Clua
Vol 1 (2010) Editor's Note Abstract   PDF
Luciana Nedel
Vol 4, No 1 (2013) Editor's Note Abstract   PDF
Luciana Nedel
Vol 5, No 1 (2014): Special Issue on Games Editor's Note Abstract   PDF
Alberto Raposo
Vol 5, No 3 (2014) Editor's Note Abstract   PDF
Alberto Raposo
Vol 6, No 1 (2015) Editor's Note Abstract   PDF
Alberto Raposo
Vol 3, No 1 (2012) Editorial Abstract   PDF
Luciana Nedel
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Editorial - Special Issue on VR and HCI Labs Abstract   PDF
Fátima L.S. Nunes, Carla Dal Sasso Freitas
Vol 6, No 2 (2015) Editor’s Note Abstract   PDF
Alberto Raposo
Vol 8, No 1 (2017) Editor’s Note Abstract   PDF
Alberto Raposo
Vol 5, No 3 (2014) Emergent Navigation Behavior of Autonomous Virtual Agents Endowed with an Evolved Visual Cortex Abstract   PDF   Video
Lílian de Oliveira Carneiro, Joaquim Cavalcante-Neto, Creto Vidal, Yuri Nogueira, Arnaldo Vila Nova
Vol 6, No 2 (2015) Emotion Contagion Model for Crowds Abstract   PDF
Amyr Borges Fortes Neto, Soraia Raupp Musse, Catherine Pelachaud
Vol 2, No 2 (2011): Special Issue - VR and HCI Labs Enhancing the Human with Computers: Ongoing research at the Computer Graphics, Image Processing and Interaction Group Abstract   PDF
Luciana Nedel, Anderson Maciel, Carla Dal Sasso Freitas, Claudio Jung, Manuel Oliveira, Jacob Scharcanski, Joao Comba, Marcelo Walter
Vol 8, No 1 (2017) Experimental Approach of the Asymptotic Computational Complexity of Shaders for Mobile Devices with OpenGL ES Abstract   PDF
Alex S. C. Lima, Edson A. C. Junior
Vol 5, No 2 (2014) Exploring Energy Management on GPUs in Game Architectures Abstract   PDF
Marcelo Zamith, Luis Valente, Mark Joselli, José Ricardo Silva Junior, Esteban Clua, Bruno Feijó
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